Download Free Beta Of Cube World
Cube World seemed to mesh the two in such a way in order to bring together the procedurally generated worlds of Minecraft along with the world destruction and mesh them using the questing and adventuring aspects of Zelda. It was able to achieve all of this while still only being a few weeks into the development cycle. Amazing to the least.Unfortunately there was clearly still a lot in relation to the game we didnt know like regardless of whether Minecraft and Zelda were inspirations when the sport was supposed to get released as well as just what the planned distribution channel was for the game.Luckily the games developer Wolfram von Funck got a hold of me to reply to a few questions. EnjoyCan you explain a bit bit with relation to its you like a game developer and what youve done previouslyIm 32 yrs . old are now living in Germany and possess programmed games and engines 50 % of my life. Besides that Im also thinking about drawing and digital art. I have studied computer science and after receiving my PhD I started my own small graphics software company (www.picroma.com). Game programming remains my hobby and Cube World is my first serious game project.Your game Cube World looks remarkably just like a Minecraft/Zelda hybrid. Was this your intention What was your inspiration behind the gameMaking a hybrid of the games wasnt my intention in the beginning though the idea developed over time. Both Minecraft and Zelda were definitely big inspirations for me.What I like about Minecraft is the fact that the procedurally generated world constructed of cubes allows an individual developer to create a full 3D game with a huge world to explore. You dont even need level editors modeling software or perhaps a team of artists. Furthermore programming a game engine based on voxels is certainly easier when when compared with a full-blown 3D engine like CryEngine or UnrealEngine in the cost of realism which brings me for the next inspirations I love games like Zelda Landstalker Secret of Mana and Final Fantasy. As a youngster Ive always dreamt of developing such a game by myself. So the following step for Cube World ended up being translate the standard JRPG pixel art style (big head spiky hair etc.) into the world of voxels. Thats what I did along with a Minecraft/Zelda baby came out of itHow long has Cube World experienced development forI started the project this season on May 25. I was captivated by the project right through the start therefore it reached an extremely mature state already after having a couple weeks (including some sleepless nights).What sort of gameplay are you planning Cube World Questing Crafting RPG elementsId like to place a powerful focus on questing so theres always something meaningful to do. As the globe is procedurally generated the quests will be procedurally generated too. This saves me from scripting a huge selection of quests and the players get new tasks each of the time. Another focus needs to be the exploration in the Cube World at the same time as character advancement in the typical RPG style by skills and equipment. Combat is planned to be HacknSlash-like and fast-paced. There is likely to be no crafting or mining.The game seems to be setup for multiplayer. Are you planningon this being primarily a multiplayer gameI have built-in multiplayer right from the start to prevent complications within the future development. I start to find out the game as both single player and multiplayer game.This might be a bit ways off but maybe you have seriously considered how youre planning to release/distribute the action Are you considering a similar process as Minecraft where players bought the Alpha versionI do not have any concrete plans yet. I cant even estimate when the game will probably be finished. However the Steam platform seems appealing to me.Anything else you'll find a way to think of to tell usI had never expected this kind of huge feedback for my little game project. It all started over at TIGForums (forums.tigsource.com) where I just intended to share my project along with other indie developers to get feedback and inspirations from like-minded people. I recommend it to other indie developers you will get a large amount of constructive critique there.Well be keeping close tabs about this game inside future mainly because it develops.
Download Free Beta Of Cube World
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